That's useful for example if like me you have a specific building in which your player can farm experience but you don't want him to train too hard. ![]() So there will be two versions, for two slightly different purposes :įirst version using switchs with defined level capacitys. Second, I have to thanks MGriffin who helped a lot by suggesting another way to make it work ! This script will work on Pokemon Essentials 16.2 as well :)įirst I have to say thank you to Mamba in Pokecommunity who helped in a thread and gave me what I needed to make this work please check credits. You can put the wanted level depending on what you want to do with this. Once the switch is activated, the player's pokemon wont gain any experience if they're above the specified level. This script will allow you to use switch to determine level capacity for pokemons without making them disobedient.
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